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There
are some factors that show up all the time.
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It
is a good idea to get to know these. |
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They
are ... |
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The
Perfect Squares: |
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Using
"a" and "b" to stand for any old numbers we
might have, |
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the
perfect squares are: |
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(aX + b)2
= a2X2 + 2abX + b2
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(aX - b)2
= a2X2 - 2abX + b2 |
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When
these two are multiplied out like this |
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they
are almost the same. |
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The
only difference is that the one that starts with a minus |
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has
a minus on the middle term. |
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So
using real numbers and multiplying these out |
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we
would get ... |
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Examples: |
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(X + 3)2
= 12X2 + 2x1x3xX
+ 32 = X2 + 6X + 9 |
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(3X + 5)2
= 32X2 + 2x3x5xX
+ 52 = 9X2 + 30X + 25 |
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(X2 - .5)2
= .52X4 - 2x1x.5xX2
+ .52 = .25X4 - X2 +
.25 |
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The
Perfect Cubes: |
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Using
"a" and "b" to stand for any old numbers we
might have, |
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the
perfect cubes are: |
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(aX + b)3
= a3X3 + 3a2bX2 + 3ab2X
+ b3
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(aX + b)3
= a3X3 - 3a2bX2 + 3ab2X
- b3 |
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When
these two are multiplied out, |
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the
only difference between them is also in the signs. |
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The
signs on (aX + b) 3 are all positive |
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The
signs on (aX - b) 3 alternate: positive - negative -
positive - negative |
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So
using real numbers and multiplying these out |
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we
would get ... |
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Examples: |
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(X + 3)3
= 13X3 + 3x12x3xX2
+ 3x1x32xX
+ 33
= X3
+ 9X2 + 27X + 9 |
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(X - p)3
= 13X3 - 3x12xpxX2
+ 3x1xp2xX
- p3
= X3
+ 3pX2
+ p2X
+ p3 |
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We
could keep on going with this stuff forever. |
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We
could do (aX + b) 4, (aX - b)7 and on and on, |
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but
there is an easier way ... |
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It's
called Pascal's triangle. |
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It
starts like this. |
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1
1
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For
our purposes here, |
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these
stand for the two terms in something you |
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would
be multiplying times itself. |
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Since
this is the start, |
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it
shouldn't be too surprising that this stands for: |
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(a + b)1
which is just a + b
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The
next step builds on the start above (the 1 1). |
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It
looks like this ... |
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The
following levels continue the pattern. |
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OK,
this looks really cute. |
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BUT
WHAT GOOD IS IT? |
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Here's
the deal ... |
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See
what happens? |
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The
coefficients are the numbers from the triangle. |
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Check
out what the exponents on X are doing. |
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It's
a countdown ... |
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We
could have a coefficient on X. |
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Or
a number other than 1. |
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To
deal with that, |
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here's
the first 4 levels of the triangle |
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with
"a" and "b" standing for any old numbers we
might have. |
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Look
what happens. |
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The
numbers in bold are the Pascal's triangle numbers. |
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The
exponents on X go down 1 every term as we go from left to right. |
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The
exponents on "a" go down 1 every term as we go from left
to right. |
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The
exponents on "b" go up 1 every term as we go from left to
right. |
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This
stuff works real well, but it takes up a lot of space. |
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If
I wanted to write out a Pascal's triangle |
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for
exponents up to, say, 50, |
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It
would take up an amazing amount of space. |
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Math
types try to save space anywhere they can. |
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They
came up with a shorthand way to tell someone |
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what
any level of the triangle would look like. |
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It
goes like this ... |
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Using
"a" "b" and "n" to stand for |
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any
coefficient or exponent we might have ... |
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(aX
+ b)n = anXn - nan-1bXn-1
... nabn-1X + bn |
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This
is the start of something called the binomial theorem. |
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copyright 2005 Bruce Kirkpatrick |
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